A monobehaviour that can listen and dispatch injected signals and can potentially be controlled by a mediator based on the context mediator bindings.

Public Properties

DeleteSignal A signal dispatched on deletion of this view.
IsDestroyed True if this view has been destroyed.

Public Methods

Destroy Destroys this view and dispatches its delete signal.
GetGameObject Returns this view’s gameObject.

Protected Methods

OnDestroy Dispatches this view’s delete signal if it hasn’t already. Make sure to call this base method when overriding.